 |
Peak Nation Strength |
The player that finishes Tournament Round 66 with
the Peak Nation Strength record (the peak
nation strength according to the award stats) will win an item(s) of your choosing
from the Cyber Nations Merchandise Store valued $20 and under or one $30 donation applied to your (or your friends) Cyber Nations Standard
account. One custom flag design (approved by game administration)
uploaded to Cyber Nations. |
 |
Most Government Bills |
The player that finishes Tournament Round 66 with the
Most Government Bills
record (the most government bills according to the award stats) will
win an item(s) of your choosing from the Cyber Nations Merchandise Store
valued $20 and under or one $30 donation applied to your (or your
friends) Cyber Nations Standard account. |
 |
Most Popular |
The player that finishes Tournament Round 66 with the
Most Popular Nation
record (the most senate votes received in an election cycle
according to the award stats) will win an item(s) of your choosing from
the Cyber Nations Merchandise Store valued $20 and under or one $30
donation applied to your (or your friends) Cyber Nations Standard
account. |
 |
Most Land |
The player that finishes Tournament Round 66 with the
Most Land
record (the most land ever in the round according to the award
stats) will win an item(s) of your choosing from the Cyber Nations
Merchandise Store valued $20 and under or one $30 donation applied to
your (or your friends) Cyber Nations Standard account. |
 |
Most Nuclear Missile Launches |
The player that finishes Tournament Round 66 with the
Most Nuclear Missile Launches
record (the most nuke launches in the round according to the award
stats) will win an item(s) of your choosing from the Cyber Nations
Merchandise Store valued $20 and under or one $30 donation applied to
your (or your friends) Cyber Nations Standard account. |
 |
Two Nations Involved In The Most
Destructive War |
The two nations involved in the Most Destructive War on the awards screen (XP must be enabled) for
Tournament Round 66 will win an item(s)
of your choosing from the Cyber Nations Merchandise Store valued $40 and
under or two $30 donations applied to your (or your friends) Cyber
Nations Standard account. |
 |
Top Two Nations By Most Attacking
Casualties In The
Alliance With Most Soldiers Killed |
The top two players by Most Attacking Casualties that finish Tournament Round 66 in
the alliance that records the Most Soldiers Killed on the awards screen will win an item(s)
of your choosing from the Cyber Nations Merchandise Store valued $40 and
under or two $30 donations applied to your (or your friends) Cyber
Nations Standard account. |
 |
Top Two Nations By Most Infrastructure Lost In The
Alliance with the Most Infrastructure Lost |
The top two players by Most Infrastructure Lost that finish Tournament Round 66 in
the alliance that records the Most Infrastructure Lost award on the
awards screen (infrastructure lost is determined by infrastructure lost by alliance members during war, 10 member alliance minimum) will win an item(s) of your choosing from the Cyber
Nations Merchandise Store valued $40 and under or two $30 donations
applied to your (or your friends) Cyber Nation Standard account. |