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_:. Nation Information
Copperhead Road is a growing, somewhat developed, and established nation at 112 days old with citizens primarily of Celtic ethnicity whose religion is Christianity. Its technology is first rate and its citizens marvel at the astonishing advancements within their nation. Its citizens enjoy freedom from high taxation and as a result tend to earn more money. The citizens of Copperhead Road work diligently to produce Fish and Oil as tradable resources for their nation. It is an aggressive country that some say has an itch for war. It believes nuclear weapons are necessary for the security of its people. Plans are on the way within Copperhead Road to open new rehabilitation centers across the nation and educate its citizens of the dangers of drug use. Copperhead Road allows its citizens to protest their government but uses a strong police force to monitor things and arrest lawbreakers. It has an open border policy, but in order for immigrants to remain in the country they will have to become citizens first. Copperhead Road believes in the freedom of speech and feels that it is every citizen's right to speak freely about their government. The government gives foreign aid when it can, but looks to take care of its own people first. Copperhead Road will trade with other nations with questionable ethical treatment of their citizens but prefers to keep such trade agreements a secret.
_:. Government Information
Ruler: Gary Payton
Nation Name: Copperhead Road
Last Activity: 4/19/2024 12:07:10 AM
National Flag:
Alliance Affiliation: Knights
Knights
Capital City: Aloha Snackbar
About Copperhead Road:
We have Goats for sale...Aloha Snackbar  
Government Type:

- Anarchy
National Religion:

- Christianity
Currency Type:
Nation Team: - Green Team
Nation Created: 12/29/2023 11:54:55 PM (112 days old)
Technology: 9,082.31
Infrastructure: 2,001.90
Area of Influence: 880.869 mile diameter.
619.880 in purchases, 92.982 in modifiers, 168.006 in growth
War/Peace Preference: War is an option for Copperhead Road.
Connected Resources:
Bonus Resources:
Trade Slots Used:
Improvements: Banks: 5, Barracks: 5, Clinics: 5, Drydocks: 5, Factories: 5, Foreign Ministries: 1, Forward Operating Bases: 2, Harbors: 1, Hospitals: 1, Intelligence Agencies: 5, Labor Camps: 5, Missile Defenses: 5, Munitions Factories: 5, Naval Academies: 2, Naval Construction Yards: 3, Police Headquarters: 5, Satellites: 5, Schools: 5, Shipyards: 5, Stadiums: 5, Universities: 2
National Wonders: Area 51 Base, Central Intelligence Agency, Disaster Relief Agency, Economic Stimulus Package, Fallout Shelter System, Federal Aid Commission, Great Temple, Great University, Hidden Nuclear Missile Silo, Internet, Manhattan Project, National Environment Office, National Research Lab, Pentagon, Scientific Development Center, Space Program, Stock Market, Strategic Defense Initiative, Weapons Research Complex
Senate Votes: 15 Votes (Senate Votes Allowed)
_:. Military Information
Nation Rank: Ranked #3 of 110 Nations (2.7%)
Nation Strength: 58,183.271
Efficiency: 519.49
DEFCON Level:
Number of Soldiers: 14,310 (35,191)
Number of Tanks: 0
Aircraft: 0
Cruise Missiles: 4
Navy Vessels: 65
Nuclear Weapons: 4
Number of Soldiers Lost in All Wars. 518,274 Attacking + 907,551 Defending = 1,425,825 Casualties
Total Population: 38,053 Celtic Supporters


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