Tournament Round: 65
Next Reset: 4/27/2024

Server Time: 4/23/2024 10:26:46 AM

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_:. Nation Information
Apollo is a growing, well developed, and established nation at 116 days old with citizens primarily of Caucasian ethnicity whose religion is Voodoo. Its technology is first rate and its citizens marvel at the astonishing advancements within their nation. Its citizens pay extremely high taxes and many despise their government as a result. The citizens of Apollo work diligently to produce Rubber and Uranium as tradable resources for their nation. It is a mostly neutral country when it comes to foreign affairs. It will usually only attack another nation if attacked first. It believes nuclear weapons are necessary for the security of its people. Plans are on the way within Apollo to open new rehabilitation centers across the nation and educate its citizens of the dangers of drug use. Apollo allows its citizens to protest their government but uses a strong police force to monitor things and arrest lawbreakers. It has an open border policy, but in order for immigrants to remain in the country they will have to become citizens first. Free speech is considered taboo in Apollo. The government gives foreign aid when it can, but looks to take care of its own people first. Apollo will trade with other nations with questionable ethical treatment of their citizens but prefers to keep such trade agreements a secret.
_:. Government Information
Ruler: Aristo
Nation Name: Apollo
Last Activity: 4/23/2024 1:13:46 AM
National Flag: None Selected
Alliance Affiliation: Ordo Paradoxia
Capital City: Apollo
About Apollo:
In God We Dont Trust  
Government Type:

- Democracy
National Religion:

- Voodoo
Currency Type:
Nation Team: - Blue Team
Nation Created: 12/29/2023 8:09:24 PM (116 days old)
Technology: 1,733.92
Infrastructure: 5,002.95
Area of Influence: 776.783 mile diameter.
404.283 in purchases, 198.260 in modifiers, 174.240 in growth
War/Peace Preference: War is an option for Apollo.
Connected Resources:
Bonus Resources:
Trade Slots Used:
Improvements: Airports: 3, Banks: 5, Barracks: 5, Churches: 5, Clinics: 5, Drydocks: 5, Factories: 5, Foreign Ministries: 1, Forward Operating Bases: 2, Guerrilla Camps: 5, Harbors: 1, Hospitals: 1, Intelligence Agencies: 5, Labor Camps: 5, Missile Defenses: 5, Munitions Factories: 5, Naval Academies: 2, Naval Construction Yards: 3, Offices of Propaganda: 2, Police Headquarters: 5, Prisons: 5, Satellites: 5, Schools: 5, Shipyards: 5, Stadiums: 5, Universities: 2
National Wonders: Area 51 Base, Central Intelligence Agency, Disaster Relief Agency, Economic Stimulus Package, Fallout Shelter System, Federal Aid Commission, Great Monument, Great Temple, Great University, Hidden Nuclear Missile Silo, Internet, Manhattan Project, National Environment Office, National Research Lab, National War Memorial, Pentagon, Scientific Development Center, Social Security System, Space Program, Stock Market, Universal Health Care
Senate Votes: 0 Votes (Senate Votes Disallowed)
_:. Military Information
Nation Rank: Ranked #7 of 113 Nations (6.2%)
Nation Strength: 36,239.382
Efficiency: 312.41
Number of Soldiers: 47,037 (343,544)
Number of Tanks: 4,569
Aircraft: 0
Cruise Missiles: 0
Navy Vessels: 95
Nuclear Weapons: 14
Number of Soldiers Lost in All Wars. 869,533 Attacking + 1,293,152 Defending = 2,162,685 Casualties
Total Population: 104,153 Caucasian Supporters

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