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Tournament Round: 51
Next Reset: 12/9/2019

Server Time: 10/14/2019 12:40:42 PM

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_:. Nation Information
Cameria is a medium sized, somewhat developed, and young nation at 24 days old with citizens primarily of Mixed ethnicity whose religion is Jainism. Its technology is first rate and its citizens marvel at the astonishing advancements within their nation. Its citizens pay extremely high taxes and many despise their government as a result. The citizens of Cameria work diligently to produce Pigs and Uranium as tradable resources for their nation. It is a mostly neutral country when it comes to foreign affairs. It will usually only attack another nation if attacked first. It believes nuclear weapons are necessary for the security of its people. Plans are on the way within Cameria to open new rehabilitation centers across the nation and educate its citizens of the dangers of drug use. Cameria allows its citizens to openly protest their government, even if it means violence. It has an open border policy, but in order for immigrants to remain in the country they will have to become citizens first. Cameria believes in the freedom of speech and feels that it is every citizen's right to speak freely about their government. The government gives foreign aid when it can, but looks to take care of its own people first. Cameria will not make deals with another country that has a history of inhuman treatment of its citizens.
_:. Government Information
Ruler: SirDalton
Nation Name: Cameria
Last Activity: 10/11/2019 11:02:41 AM (3 Days Inactive)
National Flag:
Alliance Affiliation: New League of Nations
Captain
Capital City: Kroywen
About Cameria:
...  
Government Type:

- Federal Government
National Religion:

- Jainism
Currency Type:
Nation Team: - Aqua Team
Nation Created: 9/20/2019 8:10:28 AM (24 days old)
Technology: 500.00
Infrastructure: 2,999.99
Area of Influence: 1,416.990 mile diameter.
1,200.000 in purchases, 180.000 in modifiers, 36.990 in growth
War/Peace Preference: War is an option for Cameria.
Connected Resources:
Bonus Resources:
Trade Slots Used:
Improvements: Airports: 3, Banks: 5, Barracks: 5, Bunkers: 5, Clinics: 5, Drydocks: 1, Factories: 5, Foreign Ministries: 1, Guerrilla Camps: 5, Harbors: 1, Hospitals: 1, Intelligence Agencies: 5, Labor Camps: 5, Naval Academies: 2, Naval Construction Yards: 1, Police Headquarters: 5, Radiation Containment Chamber: 2, Schools: 5, Shipyards: 1, Stadiums: 5, Universities: 2
National Wonders: Disaster Relief Agency, Interstate System, National Environment Office, National Research Lab,
Senate Votes: 0 Votes (Senate Votes Disallowed)
_:. Military Information
Nation Rank: Ranked #8 of 123 Nations (6.5%)
Nation Strength: 20,794.970
Efficiency: 866.46
DEFCON Level:
Number of Soldiers: 25,000 (182,593)
Number of Tanks: 2,800
Aircraft: 80
Cruise Missiles: 10
Navy Vessels: 30
Nuclear Weapons: 0
Number of Soldiers Lost in All Wars. 0 Attacking + 0 Defending = 0 Casualties
Total Population: 54,611 Mixed Supporters


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