6-14-2014
Please be
aware of the important changes that were made for Round 31 by reading
this
thread.
5-20-2014
Made some
changes to the nation display page. I merged the two rows that were
previously labeled "My Resources" and "Connected Resources" into just
one row labeled "Connected Resources". A green border around a resource
will indicate that nation's resources. I also consolidated a few rows,
moved the flag to a different spot, and added some new bar charts to the
screen. You may need to force a site refresh in your browser to see all
the updates.
3-10-2014
Similar to
ground battles, a spy operation must now be successful to gain
Intelligence XP. From the
Information Index: You can only gain Intelligence XP levels during a
successful spy mission against nations that you are at war with.
2-1-2014
Cyber
Nations Tournament Edition Round 29 has started today. This will be
a 60 day round, everyone starts with $10,000,000 cash, wonders can be
purchased every 5 days, war cannot be declared on new nations until 5
days after they are created, nukes require 200 tech and 1,000 infras,
and everyone also starts with 50 spies.
Congratulations to the following
Cyber Nations Tournament Edition Round 28 winners. The winners
may contact admin via private message on the forums to claim your prizes as
detailed on the CN:TE
prizes screen.
- Most Destructive War - Resurrection vs Lacuna Corporation -
26,347.26
Destruction
- 1st Place
Nation Strength - The King of Kings of Persia - 36,879.561
Strength
- 2nd Place
Nation Strength - RoadRash of Rashville - 32,719.778 Strength
- 3rd Place
Nation Strength - Jamie Lanister of Kings Landing - 30,888.792 Strength
1-12-2014
Please take
a moment to visit the newly created
Cyber Nations Facebook Page. I will be posting regular updates to
this page as well as sneak peaks on what I'm working on for the game.
Also we have quite a large
Cyber Nations Facebook Group currently with 1,659 members. I invite
everyone to come and join the discussions.
9-22-2013
A few
changes for Tournament Round 27:
- Hiring a general consumes all that general's XP.
- Terminating a general returns 70% of the general's XP.
- Added an Assassinate Enemy Generals spy operation.
- Gather Intelligence spy operations now reveal the defender's XP
ratings.
- Can only get XP from spies that you are at war with.
- Can only get ground battle XP when victorious.
- Tournament Round 27 will not be a full 90 day round. It will end
on December 14th so that the round does not end during the Christmas
holidays as requested
here.
3-18-2013
Lowered the
value of selling land and infrastructure.
3-6-2013
Working on
some changes to the layout of the site. If it all works out I'll
implement into CN standard soon.
1-28-2013
Added a war
details screen. This screen will now track damage and casualties
inflicted by each nation involved in a war. The game began gathering
these statistics on 1/26/2013 so only wars declared after that date will
have completely accurate statistics. Click the
icon under each war to view the war details screen.
The nuclear
launch screen will now indicate the time wait as an actual date/time
rather than the arbitrary 25 hours after declaring war. For example:
You must wait until
1/29/2013 7:40:15 PM to launch nuclear weapons.
12-3-2011
Cyber
Nations Tournament Edition Round 20 has just started today.
Congratulations to our Round 19 winners Daine (1st), Tamir (2nd), and
Alfred Jodocus Kwak (3rd) who each will receive
the prizes as detailed on the Tournament Edition
prizes screen.
The
Manhattan Project cost has been increased to $10 million from $5
million.
9-4-2011
Major
Update to Cyber Nations Tournament Edition: Players can now manage
their own alliances, upload flags, approve membership request, remove or
ban nations from the alliance. You can also give alliance titles to
individual alliance members, give them access rights to help you manage
your alliance, and assign an alliance heir to take control of your
alliance in case you decide to leave your alliance or delete your
nation. You can provide a brief description about your alliance and also
make your alliance forums link visible on your alliance display screen.
Cyber
Nations Tournament Edition Round 19 has just started today.
Congratulations to our Round 18 winners Untraceable (1st),
Cumi Pilek (2nd), and Nwabudike Morgan (3rd) who each will receive
the prizes as detailed on the Tournament Edition
prizes screen.
6-20-2011
We
have just wrapped up another exciting round of Cyber Nations Tournament
Edition. Round
18 has just started today. Congratulations to our Round 17 winners McShamus (1st),
Larry Bird (2nd), and
haris (3rd) who each will receive
the prizes as detailed on the Tournament Edition prizes screen.
The
Tournament Edition prizes now include the
option to receive free donations applied to your Cyber Nations Standard
account instead of receiving the regular merchandise prizes. The prize
donations will not go against your monthly donation limit.
The land
natural growth rate has been tripled.
4-21-2011
We
have just wrapped up another exciting round of Cyber Nations Tournament
Edition. Round
17 has just started today. Congratulations to our Round 16 winners
NoEyeDear (1st), Double 0 Thirteen (2nd), and All By Myself (3rd) who each will receive
the prizes as detailed on the Tournament Edition prizes screen.
A number of
changes have been made to Cyber Nations Tournament Edition including
increases to ground battle loot, shorter nuclear anarchy effects, a ban
on nuclear purchases until a nation is at least 5 days old. For a full list of all the changes to please see
this thread.
3-30-2011
A few minor
changes were made today. To help remove clutter on the left navigation menu, the Delete My
Nation link has been moved to the Edit My Nation screen and taken off the left
navigation menu. A unique identifier has been added to the war stats download
file to help detect duplicates when compiling the data over time. 3-29-2011
There was
some confusion regarding the site terms and conditions pertain to
automated scripts. The last sentence in clause #7 of the website
terms and conditions has been changed from,
"Browser add-ons are generally ok as long as they do not cause increased
server loads or present security issues." and now reads as, "Static
browser add-ons, those that do not perform any kind of automated
routines, are generally ok as long as they do not increase server loads
or present security issues. If you are planning on running any type of
browser add-on you are advised to contact the admin directly and seek
approval first."
The reason for this rule is two fold. 1) To prevent server activity
spikes from automated scripts and 2) For fairness to everyone who plays
the game who follow the rules and do not use automated scripts to gain
advantages in-game. If you are going to use a browser add-on with this
site and are unsure if it is allowed or not, please ask before using it.
2-19-2011
We have
just wrapped up another exciting round of Cyber Nations Tournament
Edition. Round 16 has just started today. Congratulations to our Round
15 winners jolyat (1st), CowboyTx (2nd), and Halushki (3rd) who each
will receive the prizes as detailed on the Tournament Edition
prizes screen.
If you are interested in a more aggressive version of Cyber Nations then
head on over to
Cyber
Nations Tournament Edition and register an account. Players are
allowed to have one account on Cyber Nation Standard and one account on
Cyber Nations Tournament Edition.
A number of
changes have been made to Cyber Nations Tournament Edition including
giving nations the ability to select their own native resources once
every 7 days, new nations start with $5 million, and wars last for 5
days instead of 7 days. For a full list of all the changes to please see
this thread. 1-21-2011
Added
Battle Taunts to the ground attack screen. If you have suggestions for
additional default Battle Taunts see the
suggestion box.
Added a 30
Day Nation Strength History chart to the
World Demographics screen. I
started collecting this data on the 15th so it will be a few more weeks
until the chart fills itself out fully.
Added an
Alliance Statistics download file in the
Stats Download screen. 1-15-2011
As
requested
here, the Detailed
Alliance Statistics screen will now count active nations as those
who have logged in within the past 2 days rather than using a nations
last tax collection.
1-12-2011
Added war reasons to the stats download
files.
12-18-2010
We
have just wrapped up another exciting round of Cyber Nations Tournament
Edition. Round
15 has just started today. Congratulations to our Round 14 winners
EMBWBAM (1st), Lazaraus45 (2nd), and PizzaPizza (3rd) who each will receive
the prizes as detailed on the Tournament Edition
prizes screen.
10-19-2010
Cyber Nations Tournament Edition Round
14 has started. Congratulations to our Tournament
Round 13 winners Colossi (1st), Double 0 Seven (2nd), and Bourne (3rd) who each will receive
the prizes as detailed on the Tournament Edition
prizes screen.
8-20-2010
Cyber Nations Tournament Edition Round
13 has started. Congratulations to our Tournament
Round 12 winners AntEater (1st), sunRun (2nd), and Fishmaster (3rd) who
each will receive the Tournament Prizes as detailed on the
prizes screen.
6-21-2010
Cyber Nations Tournament Edition Round
12 has started. Congratulations to 'Aragorn' of 'Anorien of Gondor' who won Tournament
Round 11 who will be allowed to submit a custom flag design to be
uploaded to CN:TE and CN
Standard.
Starting
today, with the start of Cyber Nations Tournament Edition Round
12, we are giving away some really cool prizes
to the top 3 nations that finish the tournament round highest in overall
nation strength. Check out the prizes page for
more details.
6-7-2010
Upgraded
the Nuclear News Reports screen to provide
records of all successful attacks as well as thwarted attacks for the
last 60 days. The screen now has two tabs at the top which allow you to
view nuclear attacks and nuclear purchases. Both the nuclear attacks tab
and the nuclear purchases tabs are searchable by a range of search
options now.
Finalized
the update to the in-game popup navigation menus. The popup menus make
navigating the game much easier and they can be turned on or off in your
My Profile screen. (since there are
redundant links throughout the game, turning the popup menus off will
not affect gameplay)
Also over
the past couple of days a character counter has been added to the
in-game private message box and on the infrastructure and land purchase
pages the game will now remember your last purchase amount for easier
bulk purchases.
4-22-2010
Cyber Nations Tournament Edition Round
11 has started. Congratulations to 'Chiftelos' of 'Harrys Harlots' who won Tournament
Round 10 who will be allowed to submit a custom flag design to be
uploaded to CN:TE and CN
Standard.
4-16-2010
I'm doing
some testing using Facebook Connect which will allow players to publish
bits of information about your nation to your Facebook wall. All of this
information is private, meaning no one will be able to see your Facebook
profile but you, only you will control what gets posted to your Facebook
wall, and none of your Facebook data will be collected or shared by us.
2-21-2010
Cyber Nations Tournament Edition Round
10 has started.
Congratulations to 'Severus Snape' of 'Spinners End' who won Tournament
Round 9 who will be allowed to submit a custom flag design to be
uploaded to CN:TE and CN
Standard.
12-23-2009
Downloadable
nation statistics are now available via the
Stats Downloads screen. More
information about the statistics files can be found by following that
link. A link to the Stats Download screen can be found on the
World
Statistics, Tools, & Links page. This is a CN:TE only update as CN
standard cannot support these file downloads.
Cyber Nations Tournament Edition Round 9 has started.
Congratulations to 'Undefined' of 'Unlimited' who won Tournament
Round 8 who will be allowed to submit a custom flag design to be
uploaded to CN:TE and CN
Standard.
The donation screen has been reworked. I've updated some of the
rewards (the $20 bonus will remain the same) and done away with the
store purchase bonus and replaced it with a new $25 donation bonus
option. The new $25 donation option is just like making a $20 donation
plus getting the old store purchase bonus except now you don't have to
buy an item and pay for all that expensive shipping just to get the game
bonus. This will also
allow me to clean up some backend code and allow me to keep track of
things much easier. The
Cyber
Nations Merchandise Store will remain open for players who still
wish to make purchase from it, just know that there is no longer an
in-game bonus associated with your purchase.
12-17-2009
The team message notification has been re-introduced. Whenever
a team senator posts a new team message you'll get a notification on your
nation display screen. Players caught abusing or spamming team messages
will be warned.
Added a search box on the
senate election
screen to help players find their favorite candidate faster and
easier.
Updated the
all alliances stats
page per this
bug report. 10-24-2009
Cyber Nations Tournament Edition Round 8 has started.
Congratulations to 'GeneralRaam' of 'LastDitchEffort' who won Tournament
Round 7 who will be allowed to submit a custom flag design to be
uploaded to CN:TE and CN
Standard.
Tournament Round 7 was the last round that we'll be giving away
t-shirts to the top 10 winners of the tournament round. A new prize may
or may not be decided on for the current and future rounds.
8-25-2009
Cyber Nations Tournament Edition Round 7 has started.
Congratulations to 'Double 0 Seven' of 'Top Secret HQ' who won Tournament
Round 6 who will be allowed to submit a custom flag design to be
uploaded to CN:TE and CN
Standard.
7-28-2009
Starting today at 11:30 AM game time the inactivity deletion
routine now automatically deletes nations on 25 days inactivity instead
of on 20 days inactivity. Tax collections are now capped at 20 days. The
additional time added before automatic deletion occurs is intended to
give players some buffer time in case of connection issues or other
problems so that they can collect taxes and prevent automatic account
deletion. To be clear, nations will now be deleted ON 25 days
inactivity, at no specific time. So the advice is to prevent your nation
from getting to 25 days of inactivity. If your account is deleted due to
inactivity it will not be restored. This update is not retroactive so if
your nation was previously deleted on 20 days inactivity under the
previous rules it will not be restored. The website terms and conditions
have been updated to reflect this change.
7-20-2009
The nation maps in the game have been updated with a more modern
interface, scroll wheel zoom, new nation icons, and upgrades to the
nation land indicator circles.
6-26-2009
Cyber Nations Tournament Edition Round 6 has started.
Congratulations to 'Firebolt' of 'Welchwood' who won Tournament
Round 5 who will be allowed to submit a custom flag design to be
uploaded to CN:TE and CN
Standard.
Starting with Round 6 we're giving away t-shirts to the top 10 nations
ranked by overall nation strength at the end of the tournament round.
See the tournament prizes page for details.
The alliance score equation
has been updated to better suit the Tournament Edition playing field.
6-24-2009
Nations start each new day at midnight update with 2 attacking and
2 defending spy slots plus 1 attacking spy slot per active war that can
be used only against their war opponents. Nations will continue to only
receive two defending spy operations against them per day. This change, along with
the changes made on 6-15, will be rolled out to CN:Standard soon.
6-15-2009
A number of changes have been made to spy operations. See the
information index for the updated
list of spy operations and their new costs and effects. Two new spy
operations Sabotage IRS Proficiency and Destroy Land have been added.
Additionally the spy operations of Incite Government Propaganda, Incite
Religious Propaganda, Sabotage IRS Proficiency and Change Threat Level now require the defender to collect taxes before
changing the individual settings that these spy operations effect.
Destroy Defending Tanks now destroys 10% of tanks rather than a flat
limit of 50 and Destroy Technology, Destroy Infrastructure, and Destroy
Money Reserves have had their caps
increased. These changes will be rolled out to CN:Standard soon.
6-3-2009
- Nations that are at war who self anarchy themselves who have not
already received a defeat alert that day will now be deducted the
equivalent of a ground battle defeat alert with damage modifiers based
on their opponent with the highest technology level. Damage from self
anarchy now includes the loss of spies, technology levels,
infrastructure levels, and money in addition to the usual Anarchy
penalty. These totals can be pre-determined before a deployment is
issued by clicking the 'Confirm Deployment' button on the military
deployment screen. If a nation is not at war then these damage additions
to spies, technology, and infrastructure will not apply.
Victorious defending nations will now receive additional loot money
based on an attackers and the defenders abandoned equipment in ground
battles. The additional loot is $2.00 per soldier killed and $50.00 per
tank destroyed.
These changes will be rolled out to CN:Standard soon.
4-27-2009
Cyber Nations Tournament Edition Round 5 has started.
Congratulations to 'Caelum' of 'De Caelo Missus' who won Tournament Round
4 who will be allowed to submit a custom flag design to be uploaded to CN:TE and CN
Standard.
4-9-2009
The trade information screen now shows how many days your trade
partners are inactive.
Testing a 'Trade Resend' feature which will allow canceled trades to
be resent.
4-8-2009
We're working on updates to the senate election screens. CN:TE has
received the first set of updates and if all goes well CN:Standard will
get the updates soon.
2-26-2009
Cyber Nations Tournament Edition Round 4 has started.
Congratulations to 'The Boss' of 'Empire' who won Tournament Round
3 who will be allowed to submit a custom flag design to be uploaded to CN:TE and CN
Standard. (Flag 'Custom 56' was his submitted flag)
Tournament Rounds now reset every 60 days instead of every 90 days.
Improvements now require only 500 citizens rather than 1000 citizens.
The prices and some of the requirements to purchase and operate spies,
and the purchase costs of navy vessels, improvements, and wonders have been
reduced. See the
information index for details.
12-10-2008
A war notification option has been added to the
My Profile screen. Check the war
notification box if you wish to receive email notifications when someone
declares war on your nation. We're testing this feature in CN:TE and if
all works ok then we'll be adding this feature to CN:Standard soon. 11-28-2008
Cyber Nations Tournament Edition Round 3 has started.
Congratulations to 'SammyKhalifa'
of 'No special character' who won Tournament Round 2 who will be allowed
to submit a custom flag design to be uploaded to CN:TE and CN Standard.
This prize is also being offered to the winner of Tournament Round 3 as
well.
The prices and some of the requirements to purchase wonders have been
reduced. See the
information index for details.
11-18-2008
If you want to keep your user name for the next tournament round go to
your profile screen and check the 'Retain
User Name At Reset' option.
11-8-2008
Navy vessels that are vulnerable to nuclear attacks will now be
reduced in number by 25% rather than 75%. If you have the Fallout
Shelter System nuclear vulnerable navy vessels will be reduced by 18%
rather than 25%.
Corrected an issue where aircraft over the base limit was reduced in
higher numbers after a nuclear attack.
8-30-2008
Round Two of CN:TE has officially begun. |