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Peak Nation Strength |
The player that finishes Tournament Round 67 with
the Peak Nation Strength record (the peak
nation strength according to the award stats) will win an item(s) of your choosing
from the Cyber Nations Merchandise Store valued $20 and under or one $30 donation applied to your (or your friends) Cyber Nations Standard
account. One custom flag design (approved by game administration)
uploaded to Cyber Nations. |
|
Most Government Bills |
The player that finishes Tournament Round 67 with the
Most Government Bills
record (the most government bills according to the award stats) will
win an item(s) of your choosing from the Cyber Nations Merchandise Store
valued $20 and under or one $30 donation applied to your (or your
friends) Cyber Nations Standard account. |
|
Most Popular |
The player that finishes Tournament Round 67 with the
Most Popular Nation
record (the most senate votes received in an election cycle
according to the award stats) will win an item(s) of your choosing from
the Cyber Nations Merchandise Store valued $20 and under or one $30
donation applied to your (or your friends) Cyber Nations Standard
account. |
|
Most Land |
The player that finishes Tournament Round 67 with the
Most Land
record (the most land ever in the round according to the award
stats) will win an item(s) of your choosing from the Cyber Nations
Merchandise Store valued $20 and under or one $30 donation applied to
your (or your friends) Cyber Nations Standard account. |
|
Most Nuclear Missile Launches |
The player that finishes Tournament Round 67 with the
Most Nuclear Missile Launches
record (the most nuke launches in the round according to the award
stats) will win an item(s) of your choosing from the Cyber Nations
Merchandise Store valued $20 and under or one $30 donation applied to
your (or your friends) Cyber Nations Standard account. |
|
Two Nations Involved In The Most
Destructive War |
The two nations involved in the Most Destructive War on the awards screen (XP must be enabled) for
Tournament Round 67 will win an item(s)
of your choosing from the Cyber Nations Merchandise Store valued $40 and
under or two $30 donations applied to your (or your friends) Cyber
Nations Standard account. |
|
Top Two Nations By Most Attacking
Casualties In The
Alliance With Most Soldiers Killed |
The top two players by Most Attacking Casualties that finish Tournament Round 67 in
the alliance that records the Most Soldiers Killed on the awards screen will win an item(s)
of your choosing from the Cyber Nations Merchandise Store valued $40 and
under or two $30 donations applied to your (or your friends) Cyber
Nations Standard account. |
|
Top Two Nations By Most Infrastructure Lost In The
Alliance with the Most Infrastructure Lost |
The top two players by Most Infrastructure Lost that finish Tournament Round 67 in
the alliance that records the Most Infrastructure Lost award on the
awards screen (infrastructure lost is determined by infrastructure lost by alliance members during war, 10 member alliance minimum) will win an item(s) of your choosing from the Cyber
Nations Merchandise Store valued $40 and under or two $30 donations
applied to your (or your friends) Cyber Nation Standard account. |
|
CN: Standard Tech Bonus For 1 Million Casualties |
Nations can specify a CN:Stanard nation name in their tournament edition nation edit screen. If your tournament edition nation reaches 1+ million casualties (defending + attacking) during the
tournament round then the CN:Standard nation that is specified will be rewarded with +250 technology at the end of the current tournament round. Only one reward of +250 technology
will be applied per nation in CN:Standard. You can specify your own CN:Standard nation name or someone else's. Your TE nation must be active through to the end of the tournament round to get the reward.
The SE nation name must be spelled correctly to recieve the bonus. If you do not input a SE nation name then no reward will be applied once the tournament round ends. |