Tournament Round: 43
Next Reset: 7/30/2017

Server Time: 6/24/2017 7:00:00 AM

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_:. Nation Information
Curel is a medium sized, well developed, and maturing nation at 64 days old with citizens primarily of Mestizo ethnicity whose religion is Sikhism. Its technology is first rate and its citizens marvel at the astonishing advancements within their nation. Its citizens pay extremely high taxes and many despise their government as a result. The citizens of Curel work diligently to produce Water and Wheat as tradable resources for their nation. It is a mostly neutral country when it comes to foreign affairs. It will usually only attack another nation if attacked first. It believes nuclear weapons are necessary for the security of its people. The military of Curel has been positioned at all border crossings and is arresting all drug traffickers. Curel allows its citizens to protest their government but uses a strong police force to monitor things and arrest lawbreakers. It has an open border policy, but in order for immigrants to remain in the country they will have to become citizens first. Curel believes in the freedom of speech and feels that it is every citizen's right to speak freely about their government. The government gives foreign aid when it can, but looks to take care of its own people first. Curel will not make deals with another country that has a history of inhuman treatment of its citizens.
_:. Government Information
Ruler: JayMillz
Nation Name: Curel
Last Activity: 6/24/2017 1:18:08 AM
National Flag:
Alliance Affiliation: New Desolate Order
Capital City: Cresencio
About Curel:
Mercy for the lost, vengeance for the plunderers.  
Government Type:

- Democracy
National Religion:

- Sikhism
Currency Type:
Nation Team: - Yellow Team
Nation Created: 4/21/2017 10:32:48 AM (64 days old)
Technology: 1,500.40
Infrastructure: 5,899.99
Area of Influence: 1,134.096 mile diameter.
960.422 in purchases, 76.834 in modifiers, 96.840 in growth
War/Peace Preference: War is an option for Curel.
Connected Resources:
Bonus Resources:
Trade Slots Used:
Improvements: Airports: 3, Banks: 5, Barracks: 5, Bunkers: 5, Churches: 5, Clinics: 5, Drydocks: 5, Factories: 5, Foreign Ministries: 1, Guerrilla Camps: 5, Harbors: 1, Hospitals: 1, Intelligence Agencies: 5, Labor Camps: 5, Missile Defenses: 5, Naval Academies: 2, Naval Construction Yards: 3, Police Headquarters: 5, Satellites: 5, Schools: 5, Shipyards: 5, Stadiums: 5, Universities: 2
National Wonders: Disaster Relief Agency, Fallout Shelter System, Foreign Airforce Base, Great University, Hidden Nuclear Missile Silo, Interstate System, Manhattan Project, National Research Lab, Pentagon, Scientific Development Center, Social Security System, Strategic Defense Initiative,
Senate Votes: 0 Votes (Senate Votes Allowed)
_:. Military Information
Nation Rank: Ranked #1 of 205 Nations (0.5%)
Nation Strength: 45,481.597
Efficiency: 710.65
Number of Soldiers: 52,130 (320,490)
Number of Tanks: 4,707
Aircraft: 105
Cruise Missiles: 0
Navy Vessels: 166
Nuclear Weapons: 15
Number of Soldiers Lost in All Wars. 53,429 Attacking + 23,212 Defending = 76,641 Casualties
Total Population: 110,968 Mestizo Supporters

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