10-24-2009
- Cyber Nations Tournament Edition Round 8 has started.
Congratulations to 'GeneralRaam' of 'LastDitchEffort' who won Tournament
Round 7 who will be allowed to submit a custom flag design to be
uploaded to CN:TE and CN
Standard.
- Tournament Round 7 was the last round that we'll be giving away
t-shirts to the top 10 winners of the tournament round. A new prize may
or may not be decided on for the current and future rounds.
8-25-2009
- Cyber Nations Tournament Edition Round 7 has started.
Congratulations to 'Double 0 Seven' of 'Top Secret HQ' who won Tournament
Round 6 who will be allowed to submit a custom flag design to be
uploaded to CN:TE and CN
Standard.
7-28-2009
- Starting today at 11:30 AM game time the inactivity deletion
routine now automatically deletes nations on 25 days inactivity instead
of on 20 days inactivity. Tax collections are now capped at 20 days. The
additional time added before automatic deletion occurs is intended to
give players some buffer time in case of connection issues or other
problems so that they can collect taxes and prevent automatic account
deletion. To be clear, nations will now be deleted ON 25 days
inactivity, at no specific time. So the advice is to prevent your nation
from getting to 25 days of inactivity. If your account is deleted due to
inactivity it will not be restored. This update is not retroactive so if
your nation was previously deleted on 20 days inactivity under the
previous rules it will not be restored. The website terms and conditions
have been updated to reflect this change.
7-20-2009
- The nation maps in the game have been updated with a more modern
interface, scroll wheel zoom, new nation icons, and upgrades to the
nation land indicator circles.
6-26-2009
- Cyber Nations Tournament Edition Round 6 has started.
Congratulations to 'Firebolt' of 'Welchwood' who won Tournament
Round 5 who will be allowed to submit a custom flag design to be
uploaded to CN:TE and CN
Standard.
- Starting with Round 6 we're giving away t-shirts to the top 10 nations
ranked by overall nation strength at the end of the tournament round.
See the tournament prizes page for details.
- The alliance score equation
has been updated to better suit the Tournament Edition playing field.
6-24-2009
- Nations start each new day at midnight update with 2 attacking and
2 defending spy slots plus 1 attacking spy slot per active war that can
be used only against their war opponents. Nations will continue to only
receive two defending spy operations against them per day. This change, along with
the changes made on 6-15, will be rolled out to CN:Standard soon.
6-15-2009
- A number of changes have been made to spy operations. See the
information index for the updated
list of spy operations and their new costs and effects. Two new spy
operations Sabotage IRS Proficiency and Destroy Land have been added.
Additionally the spy operations of Incite Government Propaganda, Incite
Religious Propaganda, Sabotage IRS Proficiency and Change Threat Level now require the defender to collect taxes before
changing the individual settings that these spy operations effect.
Destroy Defending Tanks now destroys 10% of tanks rather than a flat
limit of 50 and Destroy Technology, Destroy Infrastructure, and Destroy
Money Reserves have had their caps
increased. These changes will be rolled out to CN:Standard soon.
6-3-2009
- Nations that are at war who self anarchy themselves who have not
already received a defeat alert that day will now be deducted the
equivalent of a ground battle defeat alert with damage modifiers based
on their opponent with the highest technology level. Damage from self
anarchy now includes the loss of spies, technology levels,
infrastructure levels, and money in addition to the usual Anarchy
penalty. These totals can be pre-determined before a deployment is
issued by clicking the 'Confirm Deployment' button on the military
deployment screen. If a nation is not at war then these damage additions
to spies, technology, and infrastructure will not apply.
- Victorious defending nations will now receive additional loot money
based on an attackers and the defenders abandoned equipment in ground
battles. The additional loot is $2.00 per soldier killed and $50.00 per
tank destroyed.
- These changes will be rolled out to CN:Standard soon.
4-27-2009
- Cyber Nations Tournament Edition Round 5 has started.
Congratulations to 'Caelum' of 'De Caelo Missus' who won Tournament Round
4 who will be allowed to submit a custom flag design to be uploaded to CN:TE and CN
Standard.
4-9-2009
- The trade information screen now shows how many days your trade
partners are inactive.
- Testing a 'Trade Resend' feature which will allow canceled trades to
be resent.
4-8-2009
- We're working on updates to the senate election screens. CN:TE has
received the first set of updates and if all goes well CN:Standard will
get the updates soon.
2-26-2009
- Cyber Nations Tournament Edition Round 4 has started.
Congratulations to 'The Boss' of 'Empire' who won Tournament Round
3 who will be allowed to submit a custom flag design to be uploaded to CN:TE and CN
Standard. (Flag 'Custom 56' was his submitted flag)
- Tournament Rounds now reset every 60 days instead of every 90 days.
- Improvements now require only 500 citizens rather than 1000 citizens.
- The prices and some of the requirements to purchase and operate spies,
and the purchase costs of navy vessels, improvements, and wonders have been
reduced. See the
information index for details.
2-24-2009
- Reminder: Tournament round 3 ends in less than two days. Good luck
to everyone.
12-10-2008
- A war notification option has been added to the
My Profile screen. Check the war
notification box if you wish to receive email notifications when someone
declares war on your nation. We're testing this feature in CN:TE and if
all works ok then we'll be adding this feature to CN:Standard soon. 11-28-2008
- Cyber Nations Tournament Edition Round 3 has started.
Congratulations to 'SammyKhalifa'
of 'No special character' who won Tournament Round 2 who will be allowed
to submit a custom flag design to be uploaded to CN:TE and CN Standard.
This prize is also being offered to the winner of Tournament Round 3 as
well.
- The prices and some of the requirements to purchase wonders have been
reduced. See the
information index for details.
11-18-2008
- Reminder: Only 10 days left of this tournament round.
- If you want to keep your user name for the next tournament round go to
your profile screen and check the 'Retain
User Name At Reset' option.
11-8-2008
- Navy vessels that are vulnerable to nuclear attacks will now be
reduced in number by 25% rather than 75%. If you have the Fallout
Shelter System nuclear vulnerable navy vessels will be reduced by 18%
rather than 25%.
- Corrected an issue where aircraft over the base limit was reduced in
higher numbers after a nuclear attack.
8-30-2008
- Round Two of CN:TE has officially begun. |