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Tournament Round: 8
Next Reset: 12/23/2009

Current Time: 11/21/2009 1:24:58 PM

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 :. CN:TE Game Update Log

Last Major Update: 10/24/2009 9:40 AM

10-24-2009
-
 Cyber Nations Tournament Edition Round 8 has started. Congratulations to 'GeneralRaam' of  'LastDitchEffort' who won Tournament Round 7 who will be allowed to submit a custom flag design to be uploaded to CN:TE and CN Standard.
- Tournament Round 7 was the last round that we'll be giving away t-shirts to the top 10 winners of the tournament round. A new prize may or may not be decided on for the current and future rounds.

8-25-2009
-
 Cyber Nations Tournament Edition Round 7 has started. Congratulations to 'Double 0 Seven' of  'Top Secret HQ' who won Tournament Round 6 who will be allowed to submit a custom flag design to be uploaded to CN:TE and CN Standard.

7-28-2009
- Starting today at 11:30 AM game time the inactivity deletion routine now automatically deletes nations on 25 days inactivity instead of on 20 days inactivity. Tax collections are now capped at 20 days. The additional time added before automatic deletion occurs is intended to give players some buffer time in case of connection issues or other problems so that they can collect taxes and prevent automatic account deletion. To be clear, nations will now be deleted ON 25 days inactivity, at no specific time. So the advice is to prevent your nation from getting to 25 days of inactivity. If your account is deleted due to inactivity it will not be restored. This update is not retroactive so if your nation was previously deleted on 20 days inactivity under the previous rules it will not be restored. The website terms and conditions have been updated to reflect this change.

7-20-2009
- The nation maps in the game have been updated with a more modern interface, scroll wheel zoom, new nation icons, and upgrades to the nation land indicator circles.

6-26-2009
-
 Cyber Nations Tournament Edition Round 6 has started. Congratulations to 'Firebolt' of  'Welchwood' who won Tournament Round 5 who will be allowed to submit a custom flag design to be uploaded to CN:TE and CN Standard.
- Starting with Round 6 we're giving away t-shirts to the top 10 nations ranked by overall nation strength at the end of the tournament round. See the tournament prizes page for details.
- The alliance score equation has been updated to better suit the Tournament Edition playing field.

6-24-2009
- Nations start each new day at midnight update with 2 attacking and 2 defending spy slots plus 1 attacking spy slot per active war that can be used only against their war opponents. Nations will continue to only receive two defending spy operations against them per day. This change, along with the changes made on 6-15, will be rolled out to CN:Standard soon.

6-15-2009
- A number of changes have been made to spy operations. See the information index for the updated list of spy operations and their new costs and effects. Two new spy operations Sabotage IRS Proficiency and Destroy Land have been added. Additionally the spy operations of Incite Government Propaganda, Incite Religious Propaganda, Sabotage IRS Proficiency and Change Threat Level now require the defender to collect taxes before changing the individual settings that these spy operations effect. Destroy Defending Tanks now destroys 10% of tanks rather than a flat limit of 50 and Destroy Technology, Destroy Infrastructure, and Destroy Money Reserves have had their caps increased. These changes will be rolled out to CN:Standard soon.

6-3-2009
- Nations that are at war who self anarchy themselves who have not already received a defeat alert that day will now be deducted the equivalent of a ground battle defeat alert with damage modifiers based on their opponent with the highest technology level. Damage from self anarchy now includes the loss of spies, technology levels, infrastructure levels, and money in addition to the usual Anarchy penalty. These totals can be pre-determined before a deployment is issued by clicking the 'Confirm Deployment' button on the military deployment screen. If a nation is not at war then these damage additions to spies, technology, and infrastructure will not apply.
- Victorious defending nations will now receive additional loot money based on an attackers and the defenders abandoned equipment in ground battles. The additional loot is $2.00 per soldier killed and $50.00 per tank destroyed.
- These changes will be rolled out to CN:Standard soon.

4-27-2009
- Cyber Nations Tournament Edition Round 5 has started. Congratulations to 'Caelum' of  'De Caelo Missus' who won Tournament Round 4 who will be allowed to submit a custom flag design to be uploaded to CN:TE and CN Standard.

4-9-2009
- The trade information screen now shows how many days your trade partners are inactive.
- Testing a 'Trade Resend' feature which will allow canceled trades to be resent.

4-8-2009
- We're working on updates to the senate election screens. CN:TE has received the first set of updates and if all goes well CN:Standard will get the updates soon.

2-26-2009
- Cyber Nations Tournament Edition Round 4 has started. Congratulations to 'The Boss' of  'Empire' who won Tournament Round 3 who will be allowed to submit a custom flag design to be uploaded to CN:TE and CN Standard. (Flag 'Custom 56' was his submitted flag)
- Tournament Rounds now reset every 60 days instead of every 90 days.
- Improvements now require only 500 citizens rather than 1000 citizens.
- The prices and some of the requirements to purchase and operate spies, and the purchase costs of navy vessels, improvements, and wonders have been reduced. See the information index for details.

2-24-2009
- Reminder: Tournament round 3 ends in less than two days. Good luck to everyone. 

12-10-2008
- A war notification option has been added to the My Profile screen. Check the war notification box if you wish to receive email notifications when someone declares war on your nation. We're testing this feature in CN:TE and if all works ok then we'll be adding this feature to CN:Standard soon.

11-28-2008
- Cyber Nations Tournament Edition Round 3 has started. Congratulations to 'SammyKhalifa' of 'No special character' who won Tournament Round 2 who will be allowed to submit a custom flag design to be uploaded to CN:TE and CN Standard. This prize is also being offered to the winner of Tournament Round 3 as well.
- The prices and some of the requirements to purchase wonders have been reduced. See the information index for details.

11-18-2008
- Reminder: Only 10 days left of this tournament round.
- If you want to keep your user name for the next tournament round go to your profile screen and check the 'Retain User Name At Reset' option.

11-8-2008
- Navy vessels that are vulnerable to nuclear attacks will now be reduced in number by 25% rather than 75%. If you have the Fallout Shelter System nuclear vulnerable navy vessels will be reduced by 18% rather than 25%.
- Corrected an issue where aircraft over the base limit was reduced in higher numbers after a nuclear attack.

8-30-2008
- Round Two of CN:TE has officially begun.


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